Fueling Creativity Through Play and Humor

Blending popular culture and design theory, framed by a decade of scholarly research, this course highlights how play and humor fuel innovation. Now, more than ever, we are in need of creative solutions to global problems, but creative skills and abilities decline over time without intervention and practice. Fueling Creativity provides empirically supported methods for embracing the often-trivialized domains of play and humor to increase our creativity. It shows that topical examples, such as Seinfeld’s humor, the Apples to Apples board game, and the Adventure Time cartoon series, are more closely related to innovation than you might first think. The course is organized into five main modules, each containing short, engaging subsections and informative, playful, and colorful illustrations to demonstrate concepts. Written in a humorous and accessible style, this course is aimed toward creative-minded entrepreneurs, designers, engineers, industry leaders, parents, educators, and students. It encourages a playful approach throughout a design process to produce truly innovative solutions.